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- >I plan to use Lightwave basically as a modeller for VRML work. since polygon
- >counts are crucial in this kind of environment I was wondering if anyone new
- >of plug ins that reduce polygoncounts. If not were to get the specs to write
- >it myself.
-
- I'm also interested in such a plug-in because I may soon be creating objects
- for realtime shaded polygon games. The problem is that I need high-res
- geometry for intro and transition screens and low-res approximations of the
- same geometry for the actual game. A poly reduction algorithm - which
- creates planar non-triangles - would make life easier.
-
-
- Paul Davies pdavies@magnet.com
- Concept Artist-RPG/Action Games
- Magnet Interactive Studios Inc.
-
- --
- pdavies@magnet.com (paul davies) sent this message.
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